A Scene From John Wick 3 Brought to 3D With Unreal Engine
If you are as much of a John Wick fan as I am, chances are you’ve already recognized the scene depicted in the render above, showcased recently by 3D Artist Han Minhee over on ArtStation.
Depicting the shady doctor’s office from John Wick: Chapter 3 – Parabellum, the one where John was patched up before becoming excommunicado at the beginning of the movie, Han’s environment features tons of eye-catching details, meticulously translated from the original film to the realm of 3D art.
To set up the multitude of the scene’s assets, the creator utilized a slew of various 3D software, including ZBrush, 3ds Max, Substance 3D Painter/Designer, Substance 3D Assets, RizomUV, Marvelous Designer, and Megascans. The final environment was set up and rendered in Unreal Engine, with Han opting for a brighter lighting scenario compared to the one featured in the movie.
Source: 80.lv