Developer Colossal Order and writer Paradox Interactive have delayed the console launch of Cities: Skylines II. Initially set to launch on October 24 alongside the PC model, the crew has delayed the PlayStation 5 and Xbox Collection X variations of the sport to spring of subsequent yr. The PC model will nonetheless launch subsequent month.
As for why, Colossal Order says in an replace made on Twitter that the crew wants extra time to achieve high quality targets it has set for the console launch.
“Mayors, we’re arduous at work getting the sport prepared for launch,” the replace reads. “We have come to comprehend that we’d like extra time to achieve the standard targets set for console. We need to present the perfect expertise for our gamers, we’re updating the discharge window for Xbox & PS5 to Spring 2024.”
Mayors! We’re arduous at work getting the sport prepared for launch. We have come to comprehend that we’d like extra time to achieve the standard targets we have set for Console. We need to present the perfect expertise for our gamers, we’re updating the discharge window for Xbox & PS5 to Spring 2024. pic.twitter.com/eljCTi0deF
— Cities: Skylines (@CitiesSkylines) September 28, 2023
In a separate assertion by way of e mail, Colossal Order and Paradox Interactive say, “The extra time permits us to give attention to matching the standard and efficiency throughout all platforms.” It additionally says it’s updating the minimal and advisable PC specs as optimization work continues, and that it’s going to share extra updates on the console launch window quickly.
Cities: Skylines II hits PC on October 24. The PS5 and Xbox Collection X variations might be launched someday subsequent spring.
Within the meantime, watch the Cities: Skylines II reveal trailer right here.
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