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Dragon's Dogma 2 What the colored hand, number, and hourglass icons next to quests mean

Dragon's Dogma 2 What the colored hand, number, and hourglass icons next to quests mean

Dragon’s Dogma 2 loves to subtly include new features and systems without any sort of indication as to how they work. It’s part of the open world RPG’s charm, but also, it’s sometimes nice to know how things work. One such feature is the icons located next to certain quests in the Quest Journal. Here’s what the colored hands, numbered hands, and hourglass icons mean next to quests in Dragon’s Dogma 2.

What the hourglass icon means

A quest with the hourglass icon beside it means you need to pass some time in order to progress the quest. This is a very common occurrence in Dragon’s Dogma 2, but thankfully it is easy to pass the time in the game. Of course, time naturally progresses as there’s a full night and day system. However, you can also speed this up by either resting in your bed in your house, at an Inn, or visiting the Tavern and choosing the option to Pass Time.

Some quests like The Ornate Box will have multiple points in which you need to advance some days before you can continue the quest. When this happens, the quest in the Quest Journal will show the hourglass icon indicating you need to pass the time. Once you’ve done so to the appropriate point, the quest will no longer have the hourglass meaning you can continue the quest by visiting the appropriate NPC.

What the colored hand icons mean

The Pawn system in Dragon’s Dogma 2 allows your recruited Pawns and Main Pawn to gain knowledge on quests as they complete them in other worlds. The colored hand icons next to quests mean you have a pawn in your current party that has completed that quest and can provide information or show you where and how to continue. Here’s what each hand icon means:

  • Blue Hand Icon – Your Main Pawn has information that can assist with this quest.
  • Brown Hand Icon with an I – Your current recruited Pawn in the first slot has information that can assist with this quest.
  • Brown Hand Icon with an II – Your current recruited Pawn in the second slot has information that can assist with this quest.

If you have a Pawn in your party that has knowledge on a quest, you can oftentimes head to the quest area indicated on your map, and the appropriate NPC with knowledge on the quest will say something like “I know where we need to go!” or “I’ve been here before in another world, Arisen!”

When that happens, hit the hotkey that tells your Pawn to “Go!” and they will head in the direction you need to go. Just follow them to easily reach the proper quest location!

Source: www.destructoid.com

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