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‘Payday 3’ developer “taking a look at” an offline mode, following disastrous launch

‘Payday 3’ developer “taking a look at” an offline mode, following disastrous launch

Payday 3‘s launch points have been so extreme that Starbreeze is contemplating eradicating its controversial always-online requirement.

  • READ MORE: Payday 3 assessment: an entertaining crime caper, nevertheless it gained’t steal any hearts

Payday 3, which launched for PC, PS5 and Xbox Sequence X|S on September 21, grew to become a trending matter on social media websites like X for sporadic server connections, crashes, persistent matchmaking points and incorrect variations of the sport being playable on PS5.

On condition that it had been a decade since Payday 2, these issues irked gamers who had been awaiting the third recreation with lots of anticipation. Starbreeze’s CEO stated that the group would “work tirelessly” to make sure that Payday 3 would meet their expectations as soon as extra following these unlucky incidents.

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In an official statement, the developer defined that “matchmaking software program encountered an unexpected error” and that this overloaded the third-party matchmaking associate that dealt with the sport.

‘Payday 3’ Credit score: Starbreeze

It reiterated that this situation didn’t manifest in both the technical beta or early entry intervals for Payday 3 and that the group is devoted to resolving it within the rapid.

“Within the short-term, this implies Starbreeze’ focus is to make sure the participant expertise. Within the long-term, this implies evaluating a brand new associate for matchmaking providers and making Payday 3 much less depending on on-line providers,” it stated.

CEO Tobias Sjögren clarified the latter half of that assertion in a post to X. “Crew is taking a look at risk so as to add some kind of offline mode,” he stated.

One of many creators of Payday, Ulf Andersson, had stated that Payday 3 is likely to be a bit too much like its predecessor.

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Payday 3
‘Payday 3’ Credit score: Starbreeze

“They’re sticking actually near the unique idea,” replied Andersson in an interview with NME. “It’s like someone has your playbook now, however like…your outdated playbook.”

In different gaming information, nearly all of voting SAG-AFTRA members are in favour of a strike towards publishers and corporations like Activision, Digital Arts, Epic Video games and extra ought to subsequent negotiations fail.

Supply: www.nme.com

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