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Slay The Spire Co-creator On Taking Risks & Novelty In Game Dev
Recently, Casey Yano, co-founder of Mega Crit and creator of Slay the Spire, which holds an overwhelmingly positive rating on Steam, highlighted the importance of risk-taking in game development during a roundtable discussion hosted by PC Gamer.
Yano, who had left his previous job to concentrate on developing the hit deckbuilder game, stated, “If any big companies are listening: Taking risks is actually the least risky thing you can do”. He further expounded this point with an ice cream analogy:
Source: 80.lv