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Star Wars Jedi: Survivor’s PC Stutters Are Getting Fixed This Week

Star Wars Jedi: Survivor’s PC Stutters Are Getting Fixed This Week

Star Wars Jedi: Survivor is a success. When accounting for digital sale data, Jedi: Survivor has launch sales 30 percent higher than Fallen Order. That’s despite the PC version of Jedi: Survivor launching in a less-than-optimal state, leading to a negative review score on Steam.


EA and Respawn promised weeks of patches and have since been able to improve that score to “mixed” following last week’s patch. Jedi: Survivor will receive another patch this week which will hopefully improve things further.

Related: Star Wars Jedi Survivor’s Ending Is The Weakest Part Of Its Story

Jedi: Survivor’s second PC patch is “expected to deploy as soon as possible this week.” This patch will have a number of fixes for various crashes, but also several specific improvements that will help reduce stuttering and hitching on the PC port.

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window.arrayOfEmbeds[“1655764332515409920”] = {‘twitter’ : ‘"n<blockquote class="twitter-tweet">Patch 4 for <a href="https://twitter.com/hashtag/StarWarsJediSurvivor?src=hash&amp;ref_src=twsrc%5Etfw">#StarWarsJediSurvivor</a> arrives on consoles on Tuesday, May 9. Patch 4 on PC will deploy as soon as possible this week&hellip; stay tuned for updates.nGet details on what to expect in these patches: <a href="https://t.co/LdyqGh0Azr">https://t.co/LdyqGh0Azr</a> <a href="https://t.co/z5BQxNwboX">pic.twitter.com/z5BQxNwboX</a>n&mdash; EA Star Wars (@EAStarWars) <a href="https://twitter.com/EAStarWars/status/1655764332515409920?ref_src=twsrc%5Etfw">May 9, 2023</a></blockquote>nn"’}; window.arrayOfEmbedScripts[“twitter”] = “"<script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>"”;

These fixes include “updated occlusion behavior for raytracing, reducing idle time stalls” as well as “updated streaming budgets that will help alleviate traversal hitching.” There will also be “performance improvements for VFX” and “updated data handling when toggling raytracing, improving non-raytraced performance.” All taken together, PC players should see their games become much smoother.

Work will continue on Jedi: Survivor following this week’s patch. Respawn has noted issues with “newer i7 and i9 CPUs that have efficiency cores” and expects to “improve both CPU and GPU utilization while reducing idle time, both with and without raytracing.”

Fans might still see some hitching after this week’s patch, which Respawn attributes to “streaming raytracing data, assets, and a gap in our prebuilt shaders.” Respawn didn’t provide a timeline on when to expect future patches, but so far Jedi: Survivor has received its day-one and a subsequent patch not even a week after launch. I’d expect significant improvements before the end of the month.

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Star Wars Jedi: Survivor’s PC Stutters Are Getting Fixed This Week

While the patch notes are largely focused on PC, that doesn’t mean consoles aren’t also getting a patch. In fact, Jedi: Survivor’s PS5 and Xbox Series X|S patch will arrive today with a number of gameplay fixes. Save stat errors will be getting tweaked, those vents that activate the Stone Spires will work more consistently, the music will more accurately reflect the on-screen action, and Rayvis will no longer be invincible. HDR will also be getting fixed for PS5 players, and there are a number of other gameplay issues that should be resolved as soon as the patch goes live. These same fixes will also be coming on the PC patch alongside those performance improvements.

Still no word on those disappearing pre-order bonuses, but EA is still investigating. Stay tuned to the EA Star Wars Twitter account for news on when the PC patch goes live.

Next: Merrin Is Pansexual, But Star Wars Jedi: Survivor Doesn’t Care

Source: www.thegamer.com

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