Substance 3D & Cinema 4D Combo to Create a Smooth Animation
Have a look at this impressive growing flowers 3D animation created by Wes McDermott, a Technical Artist renowned for his great tutorials, to test out a streamlined pipeline for Adobe’s Substance 3D and Maxon’s Cinema 4D.
Describing the pipeline, Wes explained that the stick was made using photogrammetry tools in Substance 3D Sampler, Substance 3D Assets were used for flowers and leaf materials, and Substance 3D Painter was leveraged to texture the flowers. The assets were then exported as GLB to Cinema 4D, where the artist employed Mograph tools to animate the growing flowers. Finally, Wes utilized Redshift, Maxon’s GPU-accelerated biased renderer, to render the scene. You can check out the full animation and a short breakdown of the project embedded above or by visiting Wes’ LinkedIn page.
Source: 80.lv