News
Wow Classic Season Of Discovery Devs Don't Plan To Focus On Balance
“It lends to our goal of balancing for fun rather than perfect balance.“
“When balancing for fun, we are a lot more in tune with players’ feedback on what is fun. Some feedback we receive is along the lines of, ‘This ability is good, but I don’t really enjoy using it.’ And sometimes our data may reflect that. So we’re definitely spending more time focusing on, ‘Okay, maybe this ability is powerful or strong, but is it fun? Is it just a button you press or is it something that you can use at opportune times that interact in a way that is really fun and exciting?'”
Source: 80.lv