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A New Houdini Tool For Anatomically Correct Muscle Simulation
A team of experienced Visual Effects and Animation Artists has officially introduced Procedural Anatomy, a brand-new Houdini-based toolset that enables its user to simulate anatomically-correct human muscles.
Leveraging Sign Distance Fields, the novel toolset matches anatomy models to your character model and fits an animation skeleton you can match your animation to. Described as “the only [tool] of its kind,” Procedural Anatomy can create skeleton and muscle models that allow users to simulate characters with unparalleled accuracy and speed. According to the developers, they have streamlined the entire process into just a handful of artistic decisions, empowering users to iterate and achieve more in record time.
Source: 80.lv